Texturing the Pilot



Just finished texturing, took a whole day to get the hang of unwrapping and applying materials to the pilot. There were plenty of template materials to build upon which made the process pretty fast. Doing the uv’s when i need to do them were alot easier than i expected as well, just had to make the right seams and presto simple uv’s. Currently not sure to retopologize it now, considering i want to move on and make something else. Thinking about maybe make an environment for the guy instead and then do a proper render out of it. Keeping my mind refreshed.

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