Cakie Mobile Game Release
Been along time since I posted. Anyway my game, Cakie is finally out on all mobile platforms IOS, Android and Windows Phone . I also prepared a new website you can view Link. Anyway Enjoy
Been along time since I posted. Anyway my game, Cakie is finally out on all mobile platforms IOS, Android and Windows Phone . I also prepared a new website you can view Link. Anyway Enjoy
Motion graphic, ad mock-up, with racehorses. Horse Rigged in Maya, from a plane mesh that has a UV. Then cut down to fit around the horse image, to minimize mesh colliding itself. The horses limbs and the jockey where...
This week I added the chickens into the game. The current chickens are placeholders, for when i go back to art creation. For now I need to make a simple template, to base on. The...
Current WIP of the RokJaw game. The reason for doing this project, is basically to learn unity and to have a reason to make 3D assets. I’m hoping to have a game that is fun...
Testing out the rig i made for him. Should be pretty versatile, got a long list of action i want to do and make it all work in unity.
Work in progress of RokJaw, rendered quickly in vray. I finished texturing him, though it took longer than expected, having to deal with some pipeline problems. Has diffuse, specular and normal map and he is sitting...
This is a work in progress of a caveman named rokJaw. Just sculpting some high details, which will be baked on to the original res mesh, to give more detail. Trying to stay under a 15k triangle...
Done some concepts for a personal project,this is one of the characters. Sculpted in zbrush, then rendered keyshot. Its going to be remade to be usable in maya, here are some of the WIP shots of the process...
A commercial I helped with Bruce from Firstlight. I worked on the motion tracking and the auto-lip sync for the mouths of the crabs. Also done the little crab animation near the end. All done with...