Zloph Blog David Cherrin's Web Thingy

Horse Race Ad Mock-Up

  Motion graphic, ad mock-up, with racehorses. Horse Rigged in Maya, from a plane mesh that has a UV. Then cut down to fit around the horse image, to minimize mesh colliding itself. The horses limbs and the jockey where...

Chickens Be Peckin

  This week I added the chickens into the game. The current chickens are placeholders, for when i go back to art creation. For now I need to make a simple template, to base on. The...

RokJaw the Videogame

  Current WIP of the RokJaw game. The reason for doing this project, is basically to learn unity and to have a reason to make 3D assets. I’m hoping to have a game that is fun...

RokJaw WIP 23/3

    Work in progress of RokJaw, rendered quickly in vray. I finished texturing him, though it took longer than expected, having to deal with some pipeline problems. Has diffuse, specular and normal map and he is sitting...

RokJaw WIP 18/3

  This is a work in progress of a caveman named rokJaw. Just sculpting some high details, which will be baked on to the original res mesh, to give more detail. Trying to stay under  a 15k triangle...