Chickens Be Peckin
This week I added the chickens into the game. The current chickens are placeholders, for when i go back to art creation. For now I need to make a simple template, to base on. The...
This week I added the chickens into the game. The current chickens are placeholders, for when i go back to art creation. For now I need to make a simple template, to base on. The...
Work in progress of RokJaw, rendered quickly in vray. I finished texturing him, though it took longer than expected, having to deal with some pipeline problems. Has diffuse, specular and normal map and he is sitting...
To help keep that blog mentality going, it’s time to reflect a few key things I did this week. Starting off with this lovely ATM, in which it’s going to be used for...
Final Render for the pilot. All modeling was done in modo then composited in photoshop. As you can guess the trees are just a stock image from cg textures but everything else is modeled...
As you can see the clothing for the pilot is nearly finished. Just have to add more details to the clothing and add more facial features like hair and eyes. One thing i found...
This is the current progress of a character I am modeling in modo. It is based on the chibi pilot concept by tim von rueden, from concept cookie. I decided to model the...