Chickens Be Peckin
This week I added the chickens into the game. The current chickens are placeholders, for when i go back to art creation. For now I need to make a simple template, to base on. The...
This week I added the chickens into the game. The current chickens are placeholders, for when i go back to art creation. For now I need to make a simple template, to base on. The...
Current WIP of the RokJaw game. The reason for doing this project, is basically to learn unity and to have a reason to make 3D assets. I’m hoping to have a game that is fun...
Testing out the rig i made for him. Should be pretty versatile, got a long list of action i want to do and make it all work in unity.
Work in progress of RokJaw, rendered quickly in vray. I finished texturing him, though it took longer than expected, having to deal with some pipeline problems. Has diffuse, specular and normal map and he is sitting...
This is a work in progress of a caveman named rokJaw. Just sculpting some high details, which will be baked on to the original res mesh, to give more detail. Trying to stay under a 15k triangle...
Done some concepts for a personal project,this is one of the characters. Sculpted in zbrush, then rendered keyshot. Its going to be remade to be usable in maya, here are some of the WIP shots of the process...
Some Ideas i have been concepting for a personal project. Hopeful when things settle a down a bit I can continue on
This is an Ident i have been working on and the various WIP shot you can see here. The metal shapes were made by tracing the key shapes in illustrator and then bring...